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Gymnasium & House Rules
- A non-marking, athletic shoe that covers teh entire foot must be worn at all times (any type of shoe that does not cover the entire foot including sandals and Crocs as well as boots, dress shoes or any other non-athletic shoe is prohibited).
- Shirts must be worn at all times - there are no "Shirts" vs "Skins" games allowed.
- Items and activities prohibited in the gymnasium:
- Kicking or throwing basketballs and/or other equipment towards the wall, ceiling, and/or track. Violators will be asked to leave the facility immediately.
- Hanging on the nets or rim
- Baseball, football, frisbee, and other activities deemed unsafe in the gymnasium environment (unless prior permission is obtained from the Campus Recreation Office)
- Martial arts activities (unless prior permission is obtained from the Campus Recreation Office)
- Fighting, unruly conduct, profanity, or rough play. Violators will be asked to leave the facility immediately.
- “House rules” are in effect for all basketball and volleyball games.
- Volleyball and badminton are permitted only in specified places at designated times.
- During open recreation hours, one court will be designated as half-court play for basketball.
- Shirts are required in the gymnasium area.
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House Rules
Basketball Game Rules:
- Basketball games are played to 11. Win by two; cap at 15.
- Basketball scoring: Three-pointers count as two points and two pointers count as one point.
- Winning teams continue playing until they lose or choose to give up the court.
- Winning teams and teams that have “next” are required to have all five team members ready to play at game time. Failure to be ready to play will result in forfeiting the turn and placement at the end of rotation.
- A team is not permitted to have “next” on more than one court.
Volleyball Game Rules:
- Volleyball games are played to 15. Win by two; cap at 19.
- Rally scoring will be used for all games.
- Winning teams continue playing until they lose or choose to give up the court.
- Winning teams and teams that have “next” are required to have at least three team members ready to play at game time. Failure to be ready to play will result in forfeiting the turn and placement at the end of rotation.
- A team is not permitted to have “next” on more than one court.
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